internal

Core Rules

A very generic set of rules...

All players and items are defined by being a collection of the following

Capacity
Descriptor
Relationship
Vulnerabilities & Motives

Character Creation:
Characters must assign points to:

Capabilities (D8)
Descriptors (D6)
Relationships / Equipment (D4)
Vultnerabilites & Motives (Plot Points / session)
Quality ( raise existing things )

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